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Replay "Writing for VR
Relive the replay of the "Writing for VR" round table, hosted by Arnaud Lacaze on December 5, with the participation of :
- Samuel Lepoil, Co-founder of the Tamanoir Immersive studio (alumni of the Mastère Spécialisé Designer d'expérience interactive et ludique - Cnam-Enjmin / GOBELINS Paris class 2017)
- Stella Jacob, Artist and Game Designer (alumni of the Mastère Spécialisé Designer d'expérience interactive et ludique - Cnam-Enjmin / GOBELINS Paris class 2021)
- Béatrice Lartigue, Digital Artist (alumni of the Concepteur Réalisateur Multimédia program, class of 2008)
- Mathias Chelebourg, Immersive director, founder of Daruma workshop
Our guests addressed the following themes:
➜ The singularity of VR writing: Is there such a thing as writing specifically for immersive universes? Are we witnessing the birth of a generation of "immersive natives"?
➜ VR writing processes: How do you write the score that enables you to move from concept to realization with teams from multiple professions? What impact does prototyping have on writing or rewriting?
➜ VR writing opportunities : What is the state of the market? How do you fit in when you're a graduate game? What's the right strategy to adapt today when it comes to creating narrative experiences in VR? What's the state of the VR market in France?
Thanks again to all of them for attending this first Alumni Network event!
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